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Farm Rush

The workers' day: sleep, lunch & the Ahwa

Once you build the WORKERS' HOMES, your staff live a real day: they sleep at night, eat lunch at noon and take coffee breaks. Before that they work around the clock.

BuildingPriceUnlocks after
WORKERS' HOMES$9,000Flour Mill land
WORKERS' CANTEEN$14,000Workers' homes
AHWA$450,000Coffee grinder
QAHWAGI$200,000Ahwa
  • Teams: staff doing the same job are teammates. When one goes on a break, a working teammate COVERS for him: he carries twice the stack and walks 20% faster ('x2' over his head).
  • Night: staff sleep at home in turns. Every 3rd member of a team works the night shift and covers the sleepers. Waking up RESTED gives up to +45% speed for a while (crowded beds, a leaking pipe or a broken TV/fridge make the rest worse).
  • Noon: the LUNCH WHISTLE. Everyone eats together in the canteen (else at the Ahwa, else at home), then comes back FED and faster. Canteen meals: +20% speed (+4% per canteen level) for a while; stalls keep selling from their stock meanwhile.
  • Coffee breaks at the Ahwa, twice a day, one teammate at a time. The qahwagi serves coffee (biggest boost, +30% +2% per Ahwa level) or tea when the coffee runs out (+15%). One bag of ground coffee = 4 cups; the AHWA HELPER brings it from the grinder.
  • Workers' homes: each level adds bunk beds, then more room and comfort. Canteen: each level adds tables and makes meals quicker. When the staff outgrow them, the game offers ANOTHER WORKERS' HOME / ANOTHER CANTEEN on a back lot.
The qahwagi's third level hires a second qahwagi.