Short power-ups you buy (or win), keep, and fire whenever you like from the BOOST button.
| Boost | Effect | Lasts | Price |
|---|---|---|---|
| TURBO SHOES | Walk 50% faster | 3:00 | $150 + $25 per building level |
| DOUBLE CASH | x2 money from sales | 2:00 | $300 + $50 per building level |
| HAPPY ANIMALS | Animals make 2x | 3:00 | $250 + $40 per building level |
| BIG BAG | Carry 12 more | 3:00 | $150 + $25 per building level |
| CUSTOMER RUSH | Customers come 2x | 2:00 | $200 + $35 per building level |
| PATIENT CUSTOMERS | Customers wait 2x longer | 4:00 | $120 + $20 per building level |
| FAST CROPS | Crops grow 2x | 3:00 | $200 + $30 per building level |
| FAST MACHINES | Machines work 2x | 3:00 | $300 + $50 per building level |
| ENERGY DRINK | Workers walk 50% faster | 3:00 | $250 + $40 per building level |
| CASH MAGNET | Grab money from far | 5:00 | $100 + $15 per building level |
| BIG TIPS | Trucks pay 50% more | 3:00 | $300 + $50 per building level |
- Several boosts can run at once; using one that is already running adds its time.
- 'Building level' means the total of all levels you have built on the farm, so boosts get pricier as the farm grows. Prices are rounded to $10.
- Free boosts come from the daily calendar and the third star of any achievement; DEALS often has a bundle of 2–3 boosts at 30% off.